How Shikabashi launched AutoRig for Spine2D on X
Sets up Spine2D rigs faster using a companion tool that works with Spine
What Shikabashi launched

Introducing AutoRig for Spine2D, a tool I’ve been working on for a while! This video gives you a quick look at my updated workflow. Setting up rigs directly in Spine felt slow to me, so I built a companion tool that still works with Spine. The controls are similar, so if you https://t.co/2z7WlBjNv1
Transcript
How TLVC rated the launch
TLVC Rating
About the launch
AutoRig for Spine2D is a companion tool that speeds character rig setup for animators who already work in Spine. Taiwan-based Spine2D animator Shikabashi built it because setting up rigs directly in Spine felt slow. The controls stay similar to Spine. It adds mesh generation, including batch meshing Shikabashi has found more accurate than Spine’s built-in tools, then uses Claude for binding so a simple instruction can cover multiple variants and masking issues in one go. The weights still need human review and manual cleanup. On the character shown in the launch video, setup to an animation-ready rig took about two hours, which Shikabashi described as several times faster than a usual process. A free trial is planned, with access through the Spine Bridge Discord and special offers for students. The trial may include bugs. Shikabashi is known for Spine animation work on Hololive projects and teaches a Coloso course on practical Spine 2D character animation. The launch packages parts of that production workflow as a tool other Spine users can try.
Tags
Questions
Frequently asked questions
The Shikabashi launch post reached 428K views on X, with 10K likes, 594 reposts, 38 comments, 9.3K bookmarks.
Shikabashi launched on X on November 8, 2026 with the message "Sets up Spine2D rigs faster using a companion tool that works with Spine".
AutoRig for Spine2D is a companion tool that speeds character rig setup for animators who already work in Spine.
Launchvideo.com rated the Shikabashi launch 1.20 out of 5: hook 1/5, editing / creativity 1/5, copy 1/5, sentiment of launch 2/5, distribution strategy 1/5.







