Eye Candy Robotics

Next generation of robotics & ai entertainment experiences.

Eye Candy RoboticsSep 26, 2026

Next generation of robotics & ai entertainment experiences.

Eye Candy Robotics launch preview
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B2C<500KCinematicProduct launchGlobalPre-launchVertical AI

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3.00
Hook
Editing / Creativity
Copy
Sentiment of launch
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Eyecandy Robotics is building interactive robot characters , physical versions of animated personalities that can be picked up, talked to, and played with. The launch positions the company as an entertainment-first robotics studio rather than a utility or productivity play, aimed at consumers, toy buyers, and creators who want a tangible counterpart to the characters they already know from screens. The team brings robotics engineers, animators and designers together to turn animated characters into physical ones , which is the specific gap this launch is trying to fill as generative AI makes personality and voice cheap while physical embodiment still lags. The company was founded by Raghuvamsi Velagala, Mankaran Singh and Mohd Alqama Shaikh , and the product direction centers on physical AI characters, robots designed around entertainment and personal interaction rather than task automation. Under the hood, the platform integrates artificial intelligence and robotics to enable lifelike physical interactions with programmable behaviours, giving the characters both a persistent identity and the ability to respond in real time. This launch matters now because the company has moved from stealth into a public identity with early institutional backing in place. Eyecandy is backed by Founders, Inc. and was recently included in Lightspeed India's Ascends platform, alongside Sapien Labs, Celestial Aerospace and Sentience , signalling that investors are starting to treat consumer entertainment robotics as a category worth funding again. For operators watching the space, it is an early look at what a character-led, AI-native answer to the traditional toy and animatronics market could look like.

Comments (13)

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Priya Vats18d ago

the reveal video pacing is unreal, but you buried the actual robot at the 40 second mark. that shot should've been the cold open.

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Kwame O.18d ago

animatronics at Disney parks have been eating good for decades. curious what you unlock that a $50M imagineering budget hasn't already.

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Devi R.18d ago

so is this just furby with a language model. asking sincerely, i haven't been paying attention since alexa came out.

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Matteo Ruzzi18d ago

please tell me the demo wasn't teleoperated. every robotics launch video this year has been someone in a booth off camera puppeteering.

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Farrah N.18d ago

is there an sdk or are the characters closed hardware? asking because i'd absolutely build a twitch integration if you expose motion primitives.

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sunny18d ago

been prototyping a talking plush for like 7 months, kept telling myself i'm 3 weeks out. seeing this makes me want to ship or set fire to my workbench.

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Linh Tran18d ago

already told my partners i want in on the next round. animated IP + physical form factor is a category most funds don't know how to underwrite yet.

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Boris K.18d ago

a character with a soul is worth ten with a servo. hope you spend more on the writing than the actuators.

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Ayesha Malik18d ago

genuine intern question: what happens when the ai says something weird to a kid? like is there a safety layer or does the bear just improv?

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Jules Okafor18d ago

the first 3 seconds of that video are perfect, hook is clean. the outro card kills momentum though, no cta to follow or sign up anywhere.

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Mikko Laine18d ago

the tweet has decent impressions but the reply-to-like ratio is skewed. people are curious, not converted. worth digging into what's missing.

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Xenia D.18d ago

are you hiring mech engineers? i know a woman coming out of a bay area animatronics studio who is very much looking.

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Florian B.18d ago

cute demo. before we deploy 200 of these in retail activations i need a security whitepaper and someone who knows what a coi is.